Each capture records what the live game UI visibly proves, the source
video and timestamp, and the claims the frame cannot support.
i
Field-level verification
A screenshot upgrades only the field it visibly supports. It does not
automatically confirm every number on the same Pet, Egg, or guide page.
6captured frames
4topics covered
2026-09-29latest evidence audit
In-game capture · 01:00
In-game UISource published 2026-09-22Frame audited 2026-09-29
Captured Egg Index luck gates
Proves: The captured in-game Egg Index visibly shows luck gates including 100B and 1T, plus two “x1 In Map” egg entries.
Does not prove: The capture does not show egg names as text. Individual name-to-value mappings still depend on icon matching and stay separately labelled on each Egg record.
In-game UISource published 2026-09-19Frame audited 2026-09-29
Weather Traits and visible multipliers
Proves: The captured Index states that Weather Traits stack with hatch mutations. Shocked shows 2× cash and 2× speed, Volted 3×/3×, and Rage 4×/4×. Void and Eternal are also visible names.
Does not prove: The capture does not reveal the values or acquisition rules for Void and Eternal, and it does not establish trait probabilities or costs.
In-game UISource published 2026-09-19Frame audited 2026-09-29
Hatched Mutation multipliers
Proves: The captured Mutation Index shows Gold at 2× cash and 2× speed, Diamond at 3×/3×, and Rainbow at 10×/10×. The same panel states that Hatched Mutations stack with Weather Traits.
Does not prove: The capture does not show hatch chances, eligible eggs, reroll behavior, or the exact formula used when a Hatched Mutation and Weather Trait stack.
In-game UISource published 2026-09-22Frame audited 2026-09-29
Late-game Pet Index odds
Proves: The captured Pet Index shows Unicorn at 1 in 1T, T-Rex at 1 in 10T, Phoenix at 1 in 30T, and Dragon at 1 in 7Qi.
Does not prove: The capture does not identify each Pet’s source Egg, base speed, jump value, mutation state, or whether an event or boost changes the displayed odds.
In-game UISource published 2026-09-14Frame audited 2026-09-29
Observed 4× → 5× Rebirth panel
Proves: The captured Rebirth panel states that rebirth resets cash and luck. This observed stage requires $125B and Phoenix, and rewards a change from 4× to 5× cash plus Crystal Base.
Does not prove: This is one observed stage, not a complete Rebirth 1–N table. Requirements can change after an update and must be rechecked before resetting.
In-game UISource published 2026-09-22Frame audited 2026-09-29
Observed 5× → 6× Rebirth panel
Proves: The captured Rebirth panel states that cash and luck reset. This observed stage requires $6.2T and Kitsune, and rewards a change from 5× to 6× cash plus Sakura Base.
Does not prove: The frame confirms only the displayed 5× → 6× stage. It does not establish the complete ladder, whether the same requirements still apply after a future update, or what happens to every other inventory field.